As an old timer i must admit to never playing any of the HoMM range, however i have liked what i have seen on the web and i am looking to purchase one of the games to try for myself.

To that end i am asking the members of these forums which version i should purchase? Is number one still far better than five? I need your advise as i have no idea myself.

 

Many thanks.

 

The Watcher

 



Comments (Page 5)
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on Nov 18, 2008

You can take those (in english ). It's "animations for cutscenes". Just put them on UserMods

on Nov 18, 2008

In your Heroes of Might and Magic V - Tribes of the East installation folder, be sure to create a folder named Maps (next to the Music folder) : all downloaded maps that are not campaigns must be placed there to show up in the "show multiplayer maps" list, in the scenario selection screen.

The Maps folder might not have been created when installing the game : create it yourself.

If you use the HM&M 5 editor, you may easily open & edit maps that are located in that specific Maps folder.

The info contained in the Editor\H5MMods can be ignored.

The map-files (with a .h5m extension) located in the Maps folder represent the crucial data to load & edit maps & scenarios that did not come with the game's installation.

on Nov 18, 2008

vieuxchat, Thanks for the links it is just what i was after. Loads of new campaigns to play now

on Nov 18, 2008

tetleytea

after I played through Wizardry 6 again (which would be by tonight *grin*).
Now this one caught my interest.  How are the later Wizardries?    I played 1-3 as a kid, and later Return of Werdna (is that 4?).   Didn't really touch Cosmic Forge.  I think I got stuck on some puzzle pieces and just stopped playing at some point.

Well, I can't really tell in comparison to the earlier games, since I only played 6 to 8, but those I really liked.

Have to admit though that although the graphics in 7 and 8 are considerably better, I liked Cosmic Forge best. But this is mainly due to me being a big fan of greek mythology and Ninjas which this one featured to a certain extent.

The puzzles can be really difficult and somewhat annoying though. Especially finding some specific places you need to go to , because there are hardly any hints.

Sylvius (a forum member I happen to know) stated that Wiz 5 was pretty much ground breaking because it put you in the place of the big bad guy trying to break free from his prison dungeon. I'd like to try this one some time too.

on Nov 19, 2008

I would caution you that it is only being honest that you only use the campagns from the earlier parts of H5 in ToTE if you own them, since otherwise you are not paying for that work.  Just my opinion.  Also the Enlish site I linked to has everythign the French site has, in English.

on Nov 19, 2008

I didn't know about the english site.. because I'm french. I just gave the informations I had. And if the first campaigns were a problem for the devs they would have already made a move against it, no? I think that playing the first two campaigns are a good thing for the franchise.

A thing about the three campaigns :

The first is more like a big tutorial. It's well done but the scenario is a bit .. weird, and the characters are a bit flat.

But the second and third campaigns are really really good. But they follow the first. So I recommend to do it even if it's the least appealing

on Nov 27, 2008

I'm sure it's already been said but HOMM 5 was a huge letdown for one major reason - the AI.  When I think about it, I don't think I've ever been as disappointed with an AI as with HOMM 5.  And what makes it worse is that, outside of this, the game was well made.

I gave it a good 6 months of my time waiting for a patch to fix it but, unfortunately, none appeared to fix the AI.  Very disappointing.... sold the game on EBay afterwards.

on Dec 01, 2008

At the risk of dating myself, I played the Original King's Bounty, and HoMM 1, 2, 3, 4, and 5 when they first came out. I have also played the recent King's Bounty remake. I tend to have a somewhat different take than the great masses on what was good and what was not. Having played a lot of wargames over the last 35 years or so, what attracted me to the series was its roleplay elements. For this reason I tended to rank the games more on their campaigns and the customizability of the characters. The campaigns and voice acting/stories in HoMM 4 were some of the best I have ever experienced so HoMM 4 was by far my favorite of the series. If you somehow were playing this series to play a wargame, then HoMM 3 is your game but for me it was the worst of the series for its weak RPG characteristics. The eye candy in HoMM 5 is nice, but I thought it was the least polished of the series from a gameplay perspective. All of the previous titles were very serious works with a lot of depth and thick manuals filled with information to demonstrate their first rate quality. HoMM 5 was a very different, and cheaper animal.

I would like to add that the new King's Bounty is probably better than the entire HoMM series and is extremely polished and benefits from an extreme developer attention to detail. It has a lot of replayability but is one campaign so it doesn't have as much replayability as HoMM 4 with all of its campaigns and scenarios.

on Dec 04, 2008

Edit: Nevermind.

*cough*

Edit II:

Sarcerok
[...]
I would like to add that the new King's Bounty is probably better than the entire HoMM series and is extremely polished and benefits from an extreme developer attention to detail. It has a lot of replayability but is one campaign so it doesn't have as much replayability as HoMM 4 with all of its campaigns and scenarios.

With King's Bounty: The Legend in the mix, I have to throw my vote on it. I never really could get into HoMM5, for a variety of reasons (i.e. 'I suck') - but King's Bounty is an overall great game that I can really recommend, from the extremely detailed enviroments, to the quests, to the character development.

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